Differences of ball machines

Explanation (Features / Trainings)

Some common features of regular ball machines

1 Fixed position

Normally a ball machine can shoot at every position on the court. Sometimes the 1 position should be set at one of some predefined positions, sometimes a button should be pressed to let the machine move to a location and press again at the preferred position, the easiest is when it will be set with arrow buttons and a number for the horizontal and vertical position (height).

Horizontal variation

The machine can shoot random between 2 horizontal positions at 1 depth for letting 1 player move left/right and simulate some kind of matchplay. This is a feature for 1 player at the court and automatically train more the left/right footwork and preparation for different strokes. This is also more fun after training lots of 1 fixed position balls. Often ball machines have horizontal variation but this is not random because the ball machine itself moves between left and right and you can see the movement at the other side of the court, so not random at all. De Racketclub only sells machines with internal oscillation (machine itself don’t moves) so you can’t predict the next ball. You can recognize a machine with external oscillation because the horizontal hole-dimension of the machine is much smaller than the vertical hole-dimension, internal oscillation machines have a more round hole to shoot.

Vertical variation

Vertical variation shoots between 2 positions at different depths (between service- and base-line). It is used to train the forward / backward footwork and to train short / deep balls.

2-line

The 2-line (horizontal) function shoots balls left and right again and again but always at fixed positions so you know exactly where the ball will be shot. This feature is often used for shooting at 2 (groups of) players and makes training of groups much more efficient. When one group player hit the ball, the machine moves already to the other group and in the first group the next player is still preparing for the next shot. The 2-line is often in 3 distances between the 2 positions: narrow, middle and wide. Narrow can be used for 1 player hitting forehand, backhand, forehand etc.

3-line

The 3-line function will shoot the ball at 3 fixed horizontal positions (left – middle – right – middle- left……) and is a good training for 1 player on the court. It is useful between 1 fixed position training and random training. The player should move between each shot but knows where the next one will be shot. The 3-line is not useful for more than 1 player because the middle position gets more balls than the outside positions.

Random

The random function shoot balls everywhere (random) at the court so it simulates a matchplay. Often the random function is just a combination of horizontal and vertical variation so there is still some prediction, especially when you know the machine very well after some time. Sometimes the random function is real random so you can’t predict the next ball, this is real fun and is also useful for training volleys.

Inbuilt trainings

Some machines have inbuilt trainings. Even though this could be nice, you often like to have the training a little different. Some inbuilt trainings could be for “going to the net”, “constant at the baseline” or more basic like 2 cross balls (different horizontal and depth position).

Programming

When you can easily create your own programs, there is no need for inbuilt programs anymore. When programming your own trainings, it should be easy to create. Especially for (group) trainings, programming is a nice feature. But when there are 8 children at the tenniscourt screaming for the trainer, you have hardly time to create a program and sure no time to first read the manual.

1 Fixed position (left / middle / right)
2-line / 3-line / Random

1 Fixed position

Normally a ball machine can shoot at every position on the court. Sometimes the 1 position should be set at one of some predefined positions, sometimes a button should be pressed to let the machine move to a location and press again at the preferred position, the easiest is when it will be set with arrow buttons and a number for the horizontal and vertical position (height).

Horizontal variation

The machine can shoot random between 2 horizontal positions at 1 depth for letting 1 player move left/right and simulate some kind of matchplay. This is a feature for 1 player at the court and automatically train more the left/right footwork and preparation for different strokes. This is also more fun after training lots of 1 fixed position balls. Often ball machines have horizontal variation but this is not random because the ball machine itself moves between left and right and you can see the movement at the other side of the court, so not random at all. De Racketclub only sells machines with internal oscillation (machine itself don’t moves) so you can’t predict the next ball. You can recognize a machine with external oscillation because the horizontal hole-dimension of the machine is much smaller than the vertical hole-dimension, internal oscillation machines have a more round hole to shoot.

Vertical variation

Vertical variation shoots between 2 positions at different depths (between service- and base-line). It is used to train the forward / backward footwork and to train short / deep balls.

2-line

The 2-line (horizontal) function shoots balls left and right again and again but always at fixed positions so you know exactly where the ball will be shot. This feature is often used for shooting at 2 (groups of) players and makes training of groups much more efficient. When one group player hit the ball, the machine moves already to the other group and in the first group the next player is still preparing for the next shot. The 2-line is often in 3 distances between the 2 positions: narrow, middle and wide. Narrow can be used for 1 player hitting forehand, backhand, forehand etc.

3-line

The 3-line function will shoot the ball at 3 fixed horizontal positions (left – middle – right – middle- left……) and is a good training for 1 player on the court. It is useful between 1 fixed position training and random training. The player should move between each shot but knows where the next one will be shot. The 3-line is not useful for more than 1 player because the middle position gets more balls than the outside positions.

Random

The random function shoot balls everywhere (random) at the court so it simulates a matchplay. Often the random function is just a combination of horizontal and vertical variation so there is still some prediction, especially when you know the machine very well after some time. Sometimes the random function is real random so you can’t predict the next ball, this is real fun and is also useful for training volleys.

Inbuilt trainings

Some machines have inbuilt trainings. Even though this could be nice, you often like to have the training a little different. Some inbuilt trainings could be for “going to the net”, “constant at the baseline” or more basic like 2 cross balls (different horizontal and depth position).

Programming

When you can easily create your own programs, there is no need for inbuilt programs anymore. When programming your own trainings, it should be easy to create. Especially for (group) trainings, programming is a nice feature. But when there are 8 children at the tenniscourt screaming for the trainer, you have hardly time to create a program and sure no time to first read the manual.

1 Fixed position (left / middle / right)
2-line / 3-line / Random

Explanation (Parts of ball machines)

Some detailed parts of regular ball machines

Transportation

When carrying the ball machine over the tiles/stones of a tennis park, bigger wheels are preferable. Often the ball hopper is formed like the shape of the machine so that it could be placed upside down on the machine for compact and easy shipment (in a car?). 
For easy transportation, a handle is preferable, like a small shopping bag on wheels. This could be an extendable handle (like a suitcase) or a fixed handle. For transportation it should be possible to make the handle small (retract) or easily disable from the machine.

Safety

For safety, it’s important that the players don’t stand before the machine and the machine not suddenly shoots balls. When start shooting, some machines have a delay of a few seconds before it really start shooting. Also, when the ball hopper is almost empty, very important is that the machine stops shooting when the ball hopper is empty, otherwise players/children start picking up the balls before all the balls were shot. Some machines have a timer (after x seconds no balls shot, machine stops shooting). Some machines have a “not perfectly formed” ball hopper, so some balls will not be shot and stay in machine. When the machine then still is in “shooting mode”, players start picking up the balls while a ball still could be shot (vibration of machine let ball fall down in machine), the trainer should be careful with this. Despite it is not nice to be shot by a ball, normally a ball only hurts the person a little (a bruise).

Effectivity

When the player can see which direction the next ball will be shot, the effectiveness of the training is degraded very much. In older style machines the whole machine is moving left/right which easily could be seen by the players so they already move to the next position before the ball will be shot. Newer style machines have the shooting system inside and also move left/right with only the shooting system. The direction of the next ball couldn’t be seen by the player. 

Service

Even though customers never ask for this part of a ball machine, it is the most important part. A ball machine is, like a car, a product that sometimes needs service. For cars, there are many garages but for ball machines, most sellers don’t know anything of the machine. So, even a small problem (most problems are small), will result in not using the machine anymore. The Racketclub has almost all parts of the machines on stock and lots of knowledge and experience of their machines. We also provide information and documents on our website for repairing simple problems (most problems are simple) by customers themselves.

How to control

How to control. In the past, ball machines should be controlled on the machine and you needed to run fast to the other side after start shooting. Now, all machines have a remote control and some still have a machine panel. The remote control often is quite small to put into the pocket and could control (almost) everything or it’s an app on the mobile phone, but there still are some old style ball machines with a remote control that only could start shooting and horizontal variation. So it’s important to check what you can control with the remote control before choosing your machine. Also some machines are controlled by a mobile phone, which reduces the risk of loosing/damaging the remote control. 

Power

The power of ball machine is often battery and (220V) power supply. The battery could be internal or external. Internal battery is easy to carry but also has some downsides. The machine will be more heavy (6kg extra for lead-battery, 2kg extra for lithium battery), when battery is old or not working well anymore, it should be replaced and who will do this and is it easy to do?
How long the machine works with the battery depends on the intensity and speed of the training and what kind of battery is used. Most new batteries work between 2 and 8 hours. An external battery could be charged separate from machine and only should be connected with a cable to the machine.

Ball hopper

The ball hopper holds the balls for shooting, the number of balls of the hopper should be minimal 100 and maximal about 200. Most ball machines have a ball hopper that fits perfectly upside down on the machine which makes it more compact and easier to transport and store. Some users like to transport the balls inside the hopper so they can take the machine and balls together. For transport over tiles/stones, it is important that the ball hopper don’t easily loosen from the machine because then the balls fall down. Some machines do this by some pins, others by fitting the hopper very tight on the machine and the easiest way is when the hopper will be put over the handle.

Shooting system

The shooting system exists mostly of 2 shooting wheels above each other where the upper wheel could turn faster (topspin) or slower (slice) than the lower wheel. When you don’t want to easily predict the location of the balls, the shooting system should move left/right internally. If the whole machine turns left/right (like a Lobster/Tennis Tutor), the player already walks to the side where the machine is moving to.
The wheels should have grip on the balls to shoot these, a little “hollow” wheels helps to better pickup the balls. For 2-line and some other features, the machine should know when a ball was shot. Some machines don’t measure this and move to the other 2-line side, even when a ball was not shot. Other machines have a switch which turns on when the ball rolls over it. The latest system for this is to measure the speed of the wheels. The wheels always loose a bit speed, just part of a second, when the ball was shot. This is a software switch which never can break but is also a bit vulnerable because the sensitivity should be set exactly for this.

Explanation (Parts of ball machines)

(some detailed parts of regular ball machines)

Transportation

When carrying the ball machine over the tiles/stones of a tennis park, bigger wheels are preferable. Often the ball hopper is formed like the shape of the machine so that it could be placed upside down on the machine for compact and easy shipment (in a car?). 
For easy transportation, a handle is preferable, like a small shopping bag on wheels. This could be an extendable handle (like a suitcase) or a fixed handle. For transportation it should be possible to make the handle small (retract) or easily disable from the machine.

Safety

For safety, it’s important that the players don’t stand before the machine and the machine not suddenly shoots balls. When start shooting, some machines have a delay of a few seconds before it really start shooting. Also, when the ball hopper is almost empty, very important is that the machine stops shooting when the ball hopper is empty, otherwise players/children start picking up the balls before all the balls were shot. Some machines have a timer (after x seconds no balls shot, machine stops shooting). Some machines have a “not perfectly formed” ball hopper, so some balls will not be shot and stay in machine. When the machine then still is in “shooting mode”, players start picking up the balls while a ball still could be shot (vibration of machine let ball fall down in machine), the trainer should be careful with this. Despite it is not nice to be shot by a ball, normally a ball only hurts the person a little (a bruise).

Effectiveness

When the player can see which direction the next ball will be shot, the effectiveness of the training is degraded very much. In older style machines the whole machine is moving left/right which easily could be seen by the players so they already move to the next position before the ball will be shot. Newer style machines have the shooting system inside and also move left/right with only the shooting system. The direction of the next ball couldn’t be seen by the player. 

Service

Even though customers never ask for this part of a ball machine, it is the most important part. A ball machine is, like a car, a product that sometimes needs service. For cars, there are many garages but for ball machines, most sellers don’t know anything of the machine. So, even a small problem (most problems are small), will result in not using the machine anymore. The Racketclub has almost all parts of the machines on stock and lots of knowledge and experience of their machines. We also provide information and documents on our website for repairing simple problems (most problems are simple) by customers themselves.

How to control

How to control. In the past, ball machines should be controlled on the machine and you needed to run fast to the other side after start shooting. Now, all machines have a remote control and some still have a machine panel. The remote control often is quite small to put into the pocket and could control (almost) everything or it’s an app on the mobile phone, but there still are some old style ball machines with a remote control that only could start shooting and horizontal variation. So it’s important to check what you can control with the remote control before choosing your machine. Also some machines are controlled by a mobile phone, which reduces the risk of loosing/damaging the remote control. 

Power

The power of ball machine is often battery and (220V) power supply. The battery could be internal or external. Internal battery is easy to carry but also has some downsides. The machine will be more heavy (6kg extra for lead-battery, 2kg extra for lithium battery), when battery is old or not working well anymore, it should be replaced and who will do this and is it easy to do?
How long the machine works with the battery depends on the intensity and speed of the training and what kind of battery is used. Most new batteries work between 2 and 8 hours. An external battery could be charged separate from machine and only should be connected with a cable to the machine.

Ball hopper

The ball hopper holds the balls for shooting, the number of balls of the hopper should be minimal 100 and maximal about 200. Most ball machines have a ball hopper that fits perfectly upside down on the machine which makes it more compact and easier to transport. Some users like to transport the balls inside the hopper so they can take the machine and balls together. For transport over tiles/stones, it is important that the ball hopper don’t easily loosen from the machine because then the balls fall down. Some machines do this by some pins, others by fitting the hopper very tight on the machine and the easiest way is when the hopper will be put over the handle.

Shooting system

The shooting system exists mostly of 2 shooting wheels above each other where the upper wheel could turn faster (topspin) or slower (slice) than the lower wheel. When you don’t want to easily predict the location of the balls, the shooting system should move left/right internally. If the whole machine turns left/right (like a Lobster/Tennis Tutor), the player already walks to the side where the machine is moving to.
The wheels should have grip on the balls to shoot these, a little “hollow” helps to better pickup the balls. For 2-line and some other features, the machine should know when a ball was shot. Some machines don’t measure this and move to the other 2-line side, even when a ball was not shot. Other machines have a switch which turns on when the ball rolls over it. The latest system for this is to measure the speed of the wheels. The wheels always loose a bit speed, just part of a second, when the ball was shot. This is a software switch which never can break but is also a bit vulnerable because the sensitivity should be set exactly for this.

Our ball machines (Features / Trainings)

Compare the differences of our ball machines
Powershot Tennismash 1
  • Horizontal variation

    The PS1 has a button "horizontal" for moving the machine left-right-left...

  • Vertical variation

    The height could move between net and about 4 meters above the net with your phone.

  • 2-line

    No.

  • 3-line

    No.

  • Random

    The machine can move randomly up/down and left/right.

  • Inbuilt trainings

    No.

  • Programming

    No.

  • Spin balls

    Normal, topspin and slice balls.

  • Padel

    Machine can't shoot the highest lob balls for Paddle but, with an extra block of 4 cm below front feet, it can shoot lob balls. It also can move up/down and left/right randomly.

  • What is special?

    Low weight, only need charge external battery, all control of machine by mobile phone and necessary features for private trainings.

  • Weakness

    The Tennismash 1 is moving with serial motors which means it can only move 1 direction and at a limited area. It moves only right and goes back left at the end so it needs more time to move to a position. The height is the same system and is limited to half height so a lob-foot might be useful for higher balls.

Powershot Tennismash 2
  • Horizontal variation

    A button "horizontal" for moving the machine left-right-left...

  • Vertical variation

    The machine could shoot at 2 vertical (depths) positions.

  • 2-line

    Yes, the machine can shoot at 2 exact horizontal positions which can be used for 2 (group of) players.

  • 3-line

    Yes, Yes. The machine moves left/middle/right/middle/left etc. This means the middle position gets more balls than outside positions so not suitalbe for 3 players. With programming you can make easily a 3-line that moves left/middle/right/left/middle etc. This is perfect for 3 players.

  • Random

    Yes, the machine can shoot randomly at 6 positions (3 horizontal, 2 vertical).

  • Inbuilt trainings

    Yes, the machine has 6 kind of cross trainings.

  • Programming

    There are 6 positions on the court (2 depths, 3 horizontal) to make your own trainings of max 20 balls.

  • Spin balls

    Normal, topspin and slice balls.

  • Padel

    Machine can't shoot the highest lob balls for Paddle but, with an extra block of 4 cm below front feet, it can shoot lob balls. It also can move up/down and left/right randomly.

  • What is special?

    Mobile phone control for all features of machine, programming your own trainings and all the functions of Tennismash 1 could be used.

  • Weakness

    It moves only right and goes back left at the end so it needs more time to move to a position. The height is the same system and is limited to half height so a lob-foot might be useful for higher balls.

Padelshooter
  • Horizontal variation

    The horizontal variation could be set from whichever area of the court you want. Not limited to a fixed area but set exactly as you want, also at areas at the corner to intermittendly first touch side/back wall.

  • Vertical variation

    The vertical area could be set exactly as you want, the machine varies between a lower and higher position, which you can set at the heights you want.

  • 2-line

    2-line at every 2 positions that you want.

  • 3-line

    The Padelshooter 3A now has a 3-line function. You can also easily program a 3-line with the programming function.

  • Random

    This random function is the best you can find. You specify the left/right and bottom/top position for the area and it shoots randomly in this area.

  • Inbuilt trainings

    Many inbuilt trainings for padel: bandeja - volley (4 kinds) and cross balls at every height. Also several downloadable programs with ready made trainings.

  • Programming

    Make your own trainings at every speed, spin, height, width and frequency of every ball.

  • Spin balls

    Normal, topspin and slice balls which could be set at all speeds. For programming for every separate ball.

  • Padel

    This machine is unique for padel with mixed high/low/left/right balls in 1 training, just as you want. Several special trainings for padel. Also limit the court to left/right side (or even more specific) and you can set extra delay after only high balls. Can shoot balls with different speeds in the programs that you can make and download. If you want a ball machine just for padel, the Padelshooter is the machine to choose.

  • What is special?

    This machine is pure made for padel. The big difference with other ball machines is that it can mix high and low balls in 1 training at really every position that you want. Also the many features that were just made for padel so you can use it for every padel training that you want and finetune for every level.

  • Weakness

    It needs some time to get used to the many features of the Padelshooter machine. The latest app version now has an extra very simple screen with many inbuit padel trainings that doesn't need any introduction, so it is easier to start with the machine. Also the app is at this moment only available for Android (phone or tablet). An (even old style) Android phone or (even cheap, € 100,-) Android tablet is suitable for controlling the machine. The app for iPhone is in progress.

Powershot 3A
  • Horizontal variation

    The PS3 has a button "horizontal" for moving the machine left-right-left...

  • Vertical variation

    Vertical variation between 2 positions and vertical 2-line.

  • 2-line

    2-line at narrow, middle and wide positions.

  • 3-line

    Yes. The machine moves left/middle/right/middle/left etc. This means the middle position gets more balls than outside positions so not suitalbe for 3 players. With programming you can make easily a 3-line that moves left/middle/right/left/middle etc. This is perfect for 3 players.

  • Random

    This random function is the best you can find. Real random, not just a combination of hor/vert. variation.

  • Inbuilt trainings

    6 types of cross trainings. The inbuilt trainings like cross and random, which positions are fixed defined on the court, could be set shorter or deeper, this makes it possible to use these inbuilt trainings at a higher / lower speed than the default 80 km/h.

  • Programming

    Make your own programs at 28 positions (7 hor x 4 vert). Great feature! The PS 3A even has the possibillity to set the 28 positions closer or deeper from the net which makes it possible to use the 28 positions with lower/higher speed than 80 km/h.

  • Spin balls

    Normal, topspin and slice balls which could be set at all speeds.

  • Padel

    Machine shoots balls at every height (also very high lob position) and it can move left/right then. Up/down movement randomly is only for tennis, not for Padel.

  • What is special?

    The programming feature is great and easy programming. The random function is unique, the machine is moving real random between the 28 positions on the court, this random function is more special than every other ball machine in the market. The battery is great, long time playing (6-8 hrs).For clubs and private high level players the best machine. Very special is the extra small remote control to easy stop/start shooting when on court, the machine is controlled by an Android/iOS app.

  • Weakness

    Not found yet :-).

Spinfire Pro 2 V2
  • Horizontal variation

    Horizontal variation wide, middle and small, so for higher and lower level.

  • Vertical variation

    Vertical variation between 2 positions, no vertical 2-line. Special Padel vertical variation for moving up/down over much bigger angle.

  • 2-line

    2-line narrow, medium and wide positions.

  • 3-line

    No.

  • Random

    Random function is randomly playing balls between the 2 side lines and between service- and base-line of a tennis court.

  • Inbuilt trainings

    No.

  • Programming

    No.

  • Spin balls

    Normal, topspin and slice balls which could be set at all speeds.

  • Padel

    Machine has a Padel feature that shoots balls, in contrast to tennis vertical movement, between net and lob position. Recently a training with 2 volleys and 1 higher ball was added for padel. This is not perfect but gives some nice variation with high/low movement for padel.

  • What is special?

    The machine has a very compact remote control (credit card size) for all functions of machine. The machine also has a machine panel, easy when you forgot your remote control. The speed could be easily combined with topspin which results in very high speed balls with topspin.

  • Weakness

    The Spinfire is a ballmachine for tennis. It has some Padel features by moving regularly up/down and recently, a left/right/up training. So the Spinfire is a good machine when you want to play tennis AND padel with it.

Our ball machines (parts)

Compare the parts you get with our ball machines
Powershot Tennismash 1
  • Control

    All function of machine are controlled by an app on mobile phone (Android/iPhone). No control on machine.

  • Power

    External battery (5-6 hrs). Optional 220V power supply for continuous use.

  • Ball hopper

    For about 130 balls (150 with top). Ball hopper fits perfectly upside down on machine and can't fall off machine because handle goes over the hopper.

  • Shooting system

    Shooting system moves internally in machine. Good wheels above each other, good grip on the balls.

  • Transportation

    Big wheels, extendable handle and ball hopper can't fall down when carrying balls in machine. 17 kg.

  • Safety

    Good shaped ball hopper so all balls will be shot, no misunderstanding when last ball has been shot. When starting machine, shooting starts automatically after few secs.

  • Effectiveness

    Player can't predict where next ball will be shot, shooting system moves internally.

  • Service

    2 years guarantee by The Racketclub. We are distributor and have (almost) all parts on stock and our own service center.

Powershot Tennismash 2
  • Control

    All function of machine are controlled by an app on mobile phone (Android/iPhone). Can be used both as Tennismash 2 or Tennismash 1 machine. No control on machine.

  • Power

    External battery (5-6 hrs). Optional 220V power supply for continuous use.

  • Ball hopper

    For about 130 balls (150 with top). Ball hopper fits perfectly upside down on machine and can't fall off machine because handle goes over the hopper.

  • Shooting system

    Shooting system moves internally in machine. Good wheels above each other, good grip on the balls.

  • Transportation

    Big wheels, extendable handle and ball hopper can't fall down when carrying balls in machine. 17 kg.

  • Safety

    Good shaped ball hopper so all balls will be shot, no misunderstanding when last ball has been shot. When starting machine, shooting starts automatically after few secs.

  • Effectiveness

    Player can't predict where next ball will be shot, shooting system moves internally.

  • Service

    2 years guarantee by The Racketclub. We are distributor and have (almost) all parts on stock and our own service center.

Padelshooter
  • Control

    All function by an (Android) app. Because the app can control (almost) everything for padel, it needs some time to get used to the machine (some instruction videos and manual are very useful for this). The app has an extra "Start Here" for easy use screen for make it more simple to control the machine. This machine has been made from practice padel trainings and so all necessary details for padel could be set with the app.

  • Power

    Standard by 110/220V and perfect Lithium battery (6-8 hrs!).

  • Ball hopper

    For about 150 balls (170 with top). Ball hopper fits perfectly upside down on machine and can't fall off machine because handle goes over the hopper.

  • Shooting system

    Shooting system moves internally in machine. Good wheels above each other, good grip on the balls.

  • Transportation

    Big wheels, extendable handle and ball hopper can't fall down when carrying balls in machine. Machine is 28 kg.

  • Safety

    Good shaped ball hopper so all balls will be shot, no misunderstanding when last ball has been shot. When starting machine, shooting starts automatically after few secs.

  • Effectiveness

    Player can't predict where next ball will be shot, shooting system moves internally.

  • Service

    2 years guarantee by The Racketclub. We are distributor and have (almost) all parts on stock.

Powershot 3A
  • Control

    All functions set by an (Android/iOS) app. Also an extra small remote control for start/stop shooting balls on court, which let you comfortable pause the machine while playing and no need to take phone with you on court. Even though remote control is perfect, no control on machine.

  • Power

    Perfect Lithium battery (6-8 hrs!). An external power supply (for continuous use at 220V) is optional available.

  • Ball hopper

    For about 150 balls (170 with top). Ball hopper fits perfectly upside down on machine and can't fall off machine because handle goes over the hopper.

  • Shooting system

    Shooting system moves internally in machine. Good wheels above each other, good grip on the balls.

  • Transportation

    Big wheels, extendable handle and ball hopper can't fall down when carrying balls in machine. Machine is 23 kg (without ext. battery).

  • Safety

    Good shaped ball hopper so all balls will be shot, no misunderstanding when last ball has been shot. When starting machine, shooting starts automatically after few secs.

  • Effectiveness

    Player can't predict where next ball will be shot, shooting system moves internally.

  • Service

    2 years guarantee by The Racketclub. We are distributor and have (almost) all parts on stock.

Spinfire Pro 2 V2
  • Control

    All functions easily controlled by very compact remote control. Also control on machine itself via manual panel.

  • Power

    External battery (3-4 hrs). Optional 220V external power supply for continuous use.

  • Ball hopper

    For about 150 balls (170 with top, feeding gets more difficult with so many balls). Ball hopper fits perfectly upside down on machine and is quite tight on machine so it can't fall down easily. Due to the handle at the bottom, the machine rolls quite skew so only a few balls could be taken in the ball hopper, otherwise these fall out of machine.

  • Shooting system

    Shooting system moves internally in machine. Good wheels above each other, good grip on the balls.

  • Transportation

    Big wheels, extendable handle at bottom of machine and ball hopper fitting tight on machine. 25 kg. Not possible to transport balls in the machine (handle at bottom let balls fall out). Spinfire has an optional cover for not letting the balls fall out of the ball hopper, this is not standard included with the machine, ask for it when you are interested in it.

  • Safety

    Good shaped ball hopper so all balls will be shot and machine stops shooting automatically safely after 30 secs no ball shot. Starting machine is safe and only starts safely after a few seconds, people have some time to hide from front of the machine.

  • Effectiveness

    Player can't predict where next ball will be shot, shooting system moves internally.

  • Service

    2 years guarantee by The Racketclub. We are distributor and have (almost) all parts on stock.

Visit machine:

Powershot Tennismash 1

Machine for private use. Easy to use but good features like left/right and up/down movement, topspin/slice, control by mobile phone app, battery 5-6 hrs and (optional) 220V, and small and light weight.

Powershot Tennismash 2

Machine for private use and giving tennis lessons. Several in-built trainings, 2/3-line, programming for making your own trainings and battery 5-6 hrs and (optional) 220V power.

Padelshooter 1

Unique machine for high level padel trainings. Programmable for your own padel trainings and all kind of inbuilt trainings for padel (for example Bandeja - Volley). THE padel machine for private and trainers use. Can be fine tuned for every level (beginner to pro).

Powershot 3A

Machine for private use, tennis clubs and tennis trainers. Easy to use and most features and trainings of all our machines. Especially programming feature makes this machine special.

Spinfire Pro 2 V2

Machine for private use and trainers. Easy to use and especially the max. topspin combined with max. speed makes this machine the favorite for top tennis players.

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